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AI Insights · Timothy · July 2022

Performance of Top 5 Shopping Games on Unified Platform in Australia Q2 2022

Explore the performance metrics of the top 5 shopping games in Australia for Q2 2022, including downloads, revenue, and active users.

Performance of Top 5 Shopping Games on Unified Platform in Australia Q2 2022

In the second quarter of 2022, the top 5 shopping games on a unified platform in Australia displayed varying trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's performance during this period.

My Mini Mart by SUPERSONIC STUDIOS LTD saw a significant increase in weekly revenue, peaking at around $3.9K in late April. Weekly downloads fluctuated, with a notable rise to 16K in mid-April and a later peak of 10.1K at the end of June. Active users also showed an upward trend, reaching nearly 30K by the end of April before stabilizing around 21.8K in late June.

Cashier 3D from Rollic Games experienced a decline in weekly revenue, starting at $421 in late March and dropping to $26 by the end of June. Downloads also decreased, from 8.7K in late March to 3.8K at the end of June. Active users followed a similar trend, declining from 19.9K in late March to 14.3K by the end of June.

Fashion Universe by Voodoo had relatively stable revenue, with a peak of $366 in late April and fluctuations afterward. Weekly downloads saw a peak of 7.5K in late March, followed by a drop and subsequent rise to 4.3K by the end of June. Active users remained steady, averaging around 15K throughout the quarter.

Shopping Mall 3D by Brew Games showed an increase in revenue, peaking at $940 in late April. Downloads peaked at 4.9K in late May but saw a decline to 1.8K by the end of June. Active users increased from 1.3K in late March to a peak of 8.8K in late May, before declining to 6K by the end of June.

Vlad and Niki Supermarket game from Oculist had stable revenue, peaking at $246 in early April. Downloads remained relatively consistent, averaging around 1.2K per week, with a slight peak to 1.4K at the end of June. Active users were steady, averaging around 3.3K throughout the quarter.

This data, sourced from Sensor Tower, provides a comprehensive overview of the performance trends for these top shopping games in Australia. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022